FBX file does not retain brush strokes after being exported from 3ds Max and opened in Substance Painter | 3ds Max 2018 | Autodesk Knowledge Network
Solved: Exporting to substance painter with 1 texture set but with IDs (HELP) - Autodesk Community - 3ds Max
![Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/5/5fcbbafab09282d5ef31396103af6ff5e515d3e2_2_1024x859.png)